November 2011
8 posts
5 tags
V-Ray Tuner 2.5 Posted for Download
Grab it from the usual location on Creative Crash.
Changelog:
Made command line render scripts Linux compatible, with exception of those with sleep commands. Tested in CentOS 5.6
Per-light render script updated to work with spotlights and directional lights.
Added a Make Reflector Card script to utilities menu. Select object and run script to make a plane that is aimed at the selected...
4 tags
Download My UDK Cubemap Template for Maya
I’m in the process of learning UDK for some projects and wanted a smoother system for making cubemaps for material envmap reflections. It’s a confusing rotated cross and after trying some Photoshop filters, I gave up and just made a Maya scene based on an awesome tip I read here. After rotating the cameras according the UDK texturecube format here:
…here is the result - an...
silami asked: I've noticed in a couple of your videos that your Cmd-Tab Application Switcher is smaller and darker than the default OS X one. What kind of tweak did you do? Is it a hack, a really simple preference I missed, or a separate app?
6 tags
Maxwell Tuner 1.0 – Unbiased For Your Pleasure
So it’s ready to go – my first version of Maxwell Tuner has been posted to Creative Crash and can be yours for the low, low price of $0 (+ taxes at 479%). See it and some of the cool additions like Focuser (a locator-based camera focus script) in action here:
People familiar with V-Ray Tuner will recognize the layout - it’s an adaptation of that script’s look with a feature...
6 tags
More Headless Batch Processing Fun with Maya and...
A couple days ago, I talked about using Maya as a headless workhorse to do batches and I’m going to talk a bit about the best method that was really only mentioned in passing: using Maya in prompt mode with an open commandPort to pipe it commands from Unix standard output. By sending commands to a Ruby (or Python) script that redirects standard output to Maya, you can put a MEL or Python...
Script to Quickly Export Open Max Scene to FBX
I use Max in Parallels Desktop to export files for use with Maya and glued together a MaxScript to export everything in the open Max scene to an FBX in the same folder as the open document. Maybe it will come in handy for others as well.
select objects if maxFilePath != "" and selection.count > 0 do ( savePath = maxFilePath selObjs = getCurrentSelection() FName = savePath + maxFileName +...
6 tags
Using Maya in Headless Modes to Do Batches
Maya has three methods of interacting with it without a GUI. The first is by sending it commands via Unix standard output and a commandPrompt port (covered here), the second is in prompt mode where it basically runs in a terminal as a MEL or Python interpreter, letting you open scenes and process them with text commands. The other method is to ask it to do commands while opening a scene for...
3 tags
Revisiting the Quadro 4000 Mac Edition: Lion Makes...
I get a lot of questions about graphics cards on the Mac since I review them for Ars Technica and have a lot of experience with GPUs and different 3D/app apps in OS X. A lot of people read my review of the Quadro 4000 Mac Edition and are now wondering if this card, which performed really well but had a lot of show-stopping bugs at the time of the review, is now working like it should. Yes, it is....